It helps that the Inazuma charm stemming from its focus on teamwork, friendship, and general love of football remains fully present, with its cast and incredibly loose take on historical events just adding to the fun. The Inazumabus makes a triumphant return with some new abilities. The time-travel elements are of course completely nuts and paradoxical, but after the early missteps Chrono Stones is good at just rolling with these things, making such concerns far less of an issue and allowing players to just enjoy the ridiculous ride. Things get considerably better and much more in touch with the craziness that Inazuma fans have come to love, however, once the gang reunites and goes back in time to collect the spirits of various historical figures such as Joan of Arc and Oda Nobunaga (and, for some reason, dinosaurs) before the story reaches its appropriately ridiculous climax. The story is at its weakest early on, as it tries to play things a bit too seriously in the setup. Fei explains that he is from the future, where an organisation called El Dorado is attempting to remove all trace of Arion’s beloved sport from the timeline to prevent the ascension of Hyper-Evolved Children. Arion himself is soon accosted by a figure who attempts to remove his memory of football, before he is saved by new character Fei Rune and his robotic bear companion, Clark von Wunderbot. Chrono Stones begins with team captain Arion Sherwind awakening to discover that all traces of football have mysteriously disappeared from the world. The story doesn’t necessarily need past knowledge of the series, but players will miss out on a huge chunk of characterisation from the previous title if they do leap in here. #Inazuma eleven go chrono stone series#Although the game’s beginning is weaker than usual, it’s another enjoyable experience that will keep fans of the series happy. Now up to the fifth overall title, which is the second part of a trilogy for this new character generation, Inazuma Eleven GO Chrono Stones ably carries on the series’ traditions with a ridiculous tale that spans the ages. While Inazuma Eleven is a series that Nintendo of America has sadly neglected, its European counterpart has been steadily supplying the region with the highly entertaining and melodramatic adventures of Raimon Academy’s football club. Mix 'n' Matching can be combined with Fighting Spirits or Armourfied Fighting Spirits.Laughing in the Face of the Temporal Prime Directive This will merge the appearances of the two characters, and offer enhanced power during the match, as well as exclusive moves. Mix 'n' Matching allows characters to imbue the aura of another player or relevant character. One is the ability to "Armourfy" a character's Fighting Spirit, allowing them to return to their standard moveset, with all the power of a Fighting Spirit. Fighting Spirits can be used to greatly enhance the abilities of players. In soccer matches, the player can command players to run to any specific location, and can make them attempt to score goals by tapping the goal when within a certain distance, and choosing the type and strength of the shot. Arion and the Raimon team must travel through time to collect the abilities of history's most powerful figures, including Nobunaga Oda and Joan of Arc, through use of the Mix 'n' Match gun, to defeat the soccer teams run by El Dorado, and prevent football from being erased.Īrion and five friends can explore the overworld, being controlled by the Circle Pad, D-Pad or Touch Screen, chatting with other characters. This was the work of a villainous organisation from the future, El Dorado, who wish to erase soccer from history. Schoolboy Arion Sherwind arrives at Raimon Jr High to discover that nobody seems to be aware of soccer anymore.
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